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D&D 5th Edition

Compendium

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Table of Contents

  • Attributes
  • Magic Weapon
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    Magic Weapon

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    You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

    At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

    Attributes

    Magic Weapon

    2 Transmutation
    • Casting Time: 1 bonus action
    • Range: Touch
    • Target: A nonmagical weapon
    • Components: V S
    • Duration: YesUp to 1 hour
    • Classes: Artificer, Paladin, Ranger, Sorcerer, Wizard
    • You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.
    • At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.