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D&D 5th Edition

Compendium

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Magic Weapon

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You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.

At Higher Levels: When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.

Attributes

Casting Time
1 bonus action
Classes
Artificer, Paladin, Wizard
Components
V S
Concentration
Yes
Duration
Up to 1 hour
Higher Spell Slot Desc
When you cast this spell using a spell slot of 4th level or higher, the bonus increases to +2. When you use a spell slot of 6th level or higher, the bonus increases to +3.
Level
2
Name
Magic Weapon
Range
Touch
School
Transmutation
Target
A nonmagical weapon
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